Spring 2015 has seen a lot of planning activities. We played a shorter Chain of Command (CoC) 6 player campaign this winter, and quickly decided to try a new one. The new campaign is following up on our first Barbarossa campaign, and will feature a staunch Soviet force defending Stalino against approaching German and Italian troops in late '41. This idea was to make the second campaign was larger in scope in pretty much every way. Rules wise, it will introduce several new campaign rules and adjustments to our old campaign rules. But it will also include our own amendments to the CoC army lists and some of the CoC rules according to our experiences with the rules this far.
On the hobby side, we're just as busy preparing for the campaign. It will introduce the Italians to our tabletops, with an entire platoon and several vehicles on the way. We will build a lot of new terrain to represent the railroad and industrial sector of Stalino, as well as residential buildings based on contemporary pictures from Stalino. Finally, we're getting enough tables ready to be able to play several games simultaneously, as the campaign is built to have three separate "fronts" that can be fighting simultaneously.
As Summer approaches we realize that we might not be able to get the campaign fully started before people leave for various vacation activities, but that only means that we can get more terrain and rules finished for kick-off. On this blog we will post pictures of things as we go, terrain ideas, research tips, house rules and other things that might be useful for others who want to do their own campaigns, paint Barbarossa period armies or just learn more about building tiny houses. I hope it will be enjoyable, and until next time, here are some German Pioneers, MG teams and riflemen that I just painted up to plug some of the remaining holes in our German 1941 army list and enable us to play games with two full platoons.