This was a game against a friend fairly new to the rules. I attacked and he defended (I was very eager to field a mounted platoon). We used our modified attack/defense-scenario, where there is a time limit (five Turns) for the attacker to win, but apart from morale the attacker can also win by getting a JOP within 12" of the opponents table edge.
In the center (no pictures exist of this fight) I tried to fix as many Germans as possible with two dismounted sections. Then I would be able to make a intrepid flank movement and move up a JOP there to win the game (and teach my friend something about the manoeuvre aspect of CoC).
The mounted platoon deploys on the flank, shielded by a copse and in firm control by its Senior Leader. In the top photo you can see the German response with one squad holding the centre on overwatch and the rest trying to cope with the mounted flank manoeuvre. Will I be able to win this game without casualties?
I deployed a Maxim MMG to protect the flank movement. You can see some pesky Germans popping up behind a fence. The cavalry continues the advance and try to keep some vegetation between themselves and the enemy. I almost succeed (a few horsemen gets hit) but the Maxim has to relocate and hide into the copse to survive.
The mounted section furthest into enemy territory is about to deliver a JOP within 12" of the German table edge. The plan was then to dismount and hide the sections behind the bushes in front of the gardens and houses, prepare a defense there and wait for CoC Dice to end the game! The Germans would then have to counter-attack to win the game.
What happens next is that I could not stick to my plan. Having stopped the cavalry (still mounted, as I had not had the opportunity to dismount yet) behind cover A LONE GERMAN RIFLE-TEAM ventured out from the safety of the gardens to open ground. I calculated the odds and even if I had time on my side and a rifle team was no threat to my (two section) platoon I somehow decided that this was a opportunity I could not miss! Urahhh!!!
This was not to be a waiting game and a mounted charge was about to end it in my favor. I got carried away. Maybe I have some more understanding for my historical counterpart after what was to follow (a Soviet cavalry officer) - I had to carry out a saber charge with my newly painted cavalry!
I have written the rules so that the leytenant (Senior Leader) has to give the command and participate in a mounted charge, so the first section and platoon HQ went of in search of immortality in their regimental history and infinite bragging rights among most other Red Cavalry!
They hit hard, killed off the German rifle team and their leader, accumulating some Shock in the process and left a badly wounded serzhant behind them. So far so good. I was bloodied and moved up the second section (that had left a lone trooper as a one-man Team to move up the JOP, which was also done, ending a Turn now would win me the game) in support, best to follow up the success!
Urahhhh!!! Death to fascism!! Urahhhh!!!
Now it was only to follow up and kill the MG team left in front of the cavalry!
Off they went, but this charge was not as lucky as the first one. The MG team was wiped out in the first round of combat, but the cavalry got so much Shock (equivalent to being Pinned for infantry) that they were forced to fall back into cover. The bold charging was over for their part and I had taken some loss in Morale in the process.
The worst was yet to come. The second section was galloping down the road in search of enemies. Behind a fence a German Senior Leader with MP-40 was presenting himself as a viable target. What I did not calculate was the amount of dice this lone German would generate - a long distance´charge, Senior Leader, SMG, behind cover... he got quite a few dice in close combat! And my opponent threw them well, killing eight(!) cavalrymen in the fight. This forced the section to break off the attack and they went the same way the first section had gone... what was more alarming was the Morale loss for this charge. When the stop-over at the "Bad things happens"-table was done, I had lost the game!
Lessons from the eight game: