By Jonas Frostgrave differs a lot from both the historical and fantasy/sci-fi games that I've played before in that fighting against the environment itself is a significant part of the game. While a cool idea, it also means that it calls on you to muster NPCs that can turn up as random events or as part of the scenario. Quite a few NPCs. Luckily I have a lot of random stuff in my attic that I've never gotten to use. So with the random events list in hand, I dug through my old Reaper Bones kickstarters and other lost treasures. This is the results of the first week of painting where I focused on the most common encounters. These skeletons, including some armoured ones, are from Reaper Bones first and/or second kickstarter. I've read that the newer Bones are of higher quality and not as bendy, but these are a bit hard to get the details to really show. So I gave them a quick paintjob, going for speed as they'll play the part of generic mooks anyway. More Bones, this time mummies that will count as zombies and an undead construct consisting of a pile of swarming skeletons. The wraith is from Mantic's Dungeon Saga, while the ghoul is yet another Bones mini. I have three more ghouls waiting to be painted, which will be needed for one of the scenarios. The random critter brigade is lead by a troll from Dungeon Saga, flanked by spiders (the beetle will count as one too), a worm and an imp. A couple of evenings of speed painting led to 20 NPCs done, and now the list is starting to look green. I have sourced maybe half of the entries left, so I'll get to work on them while trying to find good alternatives for the others. Cheers!
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I recently started to learn to sculpt, primarily to make a halfling army. This project suddenly took a secondary role when some clubmates started to play Frostgrave. Everyone immediately jumped at the chance to field necromancers and other evil mages. With a ton of new activity, from terrain building to impulse buys of warbands, I could not resist joining the bandwagon. With the small figure count I thought it would be a perfect opportunity to make something unique from scratch. Something that's hard to buy. Something that could stand up to the growing threat of the undead. So welcome, dear reader, to let the chill crawl down your spine as we dwell into the... The idea came from the role ducks have in the Glorantha settings, as small yet determined members of a dangerous world, making the best of their situation. I always loved the images of the ducks in Kings of Dragon Pass, desperately trying to get the crude Orlanthi humans to wake up to the dangers of undead. Ducks also played a part in the role playing games of my youth, as D&D wasn't a thing here in Sweden. Instead, the heavily Runequest-inspired Drakar och Demoner copied not just much of the rules, but also directly imported the ducks as well. With a childhood filled with plenty of pirate ducks roaming the Copper Sea that spanned the world of Ereb Altor, combined with the best of Bark's various historical versions of his Disney characters, just thinking about this project tugged at a lot of nostalgic heart strings. So this project consists of scratch sculpting at least eight ducks. There will be at least one mage and an apprentice, as well as a gang of thugs, brutes, sellswords making up this rag-tag group of adventurers. It is highly likely that I won't be able to stop at just eight minis, but we'll see. First out is the main character, the mage. He'll be armed with a magic staff and carry some suitably mystical gear. Sorry for the glossy pics, as the polished green stuff can be quite shiny. He has a small apprentice that carries his books and magic scrolls. This guy is tiny, with the haunched stature he's just 18mm to the top of the head! It's hard to tell from the pics, but he's holding a backpack full of scrolls and books in place with his hands. While the mage is confident in it's skills, you never know when a bunch of undead monsters get close and personal. A steadfast duck knight flanks the less burly adventurers, ready to keep them at a sword length's distance. Overall these ducks have been a ton of fun to sculpt, so now I have a whole line of armatures waiting to be turned into new members of this adventurer troupe.
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Distant WorldsThis is a blog for our travels to other worlds, either fantastical or futuristic ones. Archives
May 2022
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